Update june 16

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Re: Update june 16

Postby Erna » Tue Jul 02, 2013 4:56 pm

Euh... sorry, not quite :)
The foodmenu is sorted by freshness, yes with a lot of exceptions, it's going up and down. But I think the question was to have freshness as a second option for sorting?
First quality/endurance, second freshness.
At the moment I have the milk on top of the eatlist so have to scroll through my entiry inventory before I get to the smoked boar :lol:

With the workshops it is on freshness indeed, but the lowest is on the bottom. Could you turn this around so the oldest gets on top?
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Re: Update june 16

Postby david1354 » Tue Jul 02, 2013 5:30 pm

The Eat Food menu was sorted correctly in the last update. Largest enduro first. I have no clue why someone would want it sorted by freshness, the same items are already together because they have the same Enduro, so, only a small amount of scrolling would be required to find the oldest item. Please don't make me start scrolling around again, looking through my whole silo for what I want.
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Re: Update june 16

Postby Moshu-X » Tue Jul 02, 2013 5:35 pm

How about now ? ^^
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Re: Update june 16

Postby springbok7 » Tue Jul 02, 2013 9:22 pm

david1354 wrote:The Eat Food menu was sorted correctly in the last update. Largest enduro first. I have no clue why someone would want it sorted by freshness, the same items are already together because they have the same Enduro, so, only a small amount of scrolling would be required to find the oldest item. Please don't make me start scrolling around again, looking through my whole silo for what I want.

The point was to have a set sort, Endurance then Quality then Freshness, so all your 7* aged boar is at the top, in order of the least fresh at the top and the freshest at the bottom. That way the lowest freshness one isn't jumping around as it does now. The overall order of kinds of items should stay the same, just adding the freshness as a tertiary sort quantity.
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Re: Update june 16

Postby david1354 » Tue Jul 02, 2013 9:43 pm

That is cool..but, it seems that is not what happened. I am in hibernate on the test server, so, I am just relying on the posts. I apologize if I am behind the curve. Please leave the highest Enduro at the top. It already takes me 700 clicks just to hog hunt per turn.
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Re: Update june 16

Postby ma2oc » Wed Jul 03, 2013 4:02 pm

springbok7 wrote:The point was to have a set sort, Endurance then Quality then Freshness, so all your 7* aged boar is at the top, in order of the least fresh at the top and the freshest at the bottom. That way the lowest freshness one isn't jumping around as it does now. The overall order of kinds of items should stay the same, just adding the freshness as a tertiary sort quantity


Looks great Moshu. According to what I observe this has been implemented. Really generous of you to go through all that coding just for our convenience.
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Re: Update june 16

Postby Erna » Wed Jul 03, 2013 6:50 pm

david1354 wrote:...It already takes me 700 clicks just to hog hunt per turn.

Not anymore David, you only have to hunt like before the first time you selct it with the 5 clicks, after that you can use the repeatbutton. Just 1 click :D
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Re: Update june 16

Postby Erna » Wed Jul 03, 2013 8:52 pm

Moshu-X wrote:How about now ? ^^

Foodmenu and workshops is perfect! :D
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Re: Update june 16

Postby david1354 » Wed Jul 03, 2013 9:00 pm

My graphics are trashed. :cry:
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Re: Update june 16

Postby Moshu-X » Wed Jul 03, 2013 11:21 pm

david1354 wrote:My graphics are trashed. :cry:


What do you mean david ?
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